Rise of the Ronin - Team Ninja's First Open-World Adventure

21 February 2024, 21:15 / by Tom Schwiha
Rise of the Ronin - Team Ninja's First Open-World Adventure

Rise of the Ronin: A New Era in Open-World Gaming

With Sony's announcement of not releasing any new major titles in existing franchises until at least April next year, one game is particularly catching attention: Rise of the Ronin. Developed by Team Ninja in collaboration with Sony, this open-world action RPG promises to be a highlight of 2024.

Given Team Ninja's impressive track record of captivating players with titles like Neo and Wo Long: Fallen Dynasty, expectations for Rise of the Ronin are high.

What makes Rise of the Ronin special?

One of the reasons why Rise of the Ronin is attracting so much attention is that it marks Team Ninja's first foray into the open-world genre. The idea of a studio known for its linear, stage-based games now exploring an open world is sparking great curiosity.

The glimpses we've had of the game so far suggest that its open world will be one of its greatest strengths. Set in late 19th century Japan during the final years of the Edo period, Rise of the Ronin offers a historically rich backdrop that will appeal to fans of games with an authentic and detailed historical setting.

A historical backdrop with a modern twist

The game is set across three major cities: Yokohama, Kyoto, and Edo, complemented by rural areas and natural landmarks. This backdrop promises not only a fascinating depiction of the changes Japan underwent during this time but also an aesthetically unique game world blending tradition with new Western influences. The ability to wield katanas and firearms simultaneously also piques interest.

A more grounded direction

In contrast to Team Ninja's previous games, which often incorporated fantastical and mythological elements, Rise of the Ronin aims to provide a more foundational experience. This promises a tonally different game, which could be an exciting change for fans of the developers.

New ways of traversal

The traversal options in the open world are also worth highlighting. In addition to horseback travel, players will have access to a grappling hook to pull themselves onto roofs and higher points, as well as a flying apparatus called Avicula that allows gliding through the air. These mechanics promise dynamic and fluid exploration of the game world.

Combat system with Team Ninja flair

Although the combat system is not directly tied to the open-world structure, it is still noteworthy. As a Team Ninja game, Rise of the Ronin is expected to offer excellent combat mechanics, with features like different stances and a focus on parries and attack timings. It remains to be seen how the game will balance its challenges to appeal to both hardcore fans and a broader audience.

Expectations for Rise of the Ronin

Rise of the Ronin has already done enough to pique our curiosity. From Team Ninja's outstanding reputation as developers to the enticing promises of the game regarding its setting, open-world structure, traversal options, and more, there are plenty of reasons to look forward to the game.

Whether it can fulfill its ambitions remains to be seen, but the anticipation is high. What are your thoughts on the prospects of Rise of the Ronin? Share your thoughts and expectations with us.

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